Worldbuilder

Worldbuilding software and lore bible for narrative teams

LoreHub keeps your game's canon in one place. Every character, place and faction is a document with custom relations, its own gallery and events on a timeline, and your branching dialogue lives in the same world.
All in one document

There is a world behind every story

Documents

Behind every story, there is a World. Store characters, places and lore in documents that were built not only to store but to create a breathtaking and coherent world.

Relations

Form relationships between entities and work with related data that is presented in editable tables. All complex connections under your fingertips.

Gallery

The gallery was built around artists, game designers, and scriptwriters. Upload art and mark all entities that are there. And each entity page will have it as a reference.

Timeline

Rich event system can be displayed in any order, with multiple zoom options from minutes to decades.

Timeline

Deep layered stories. With a breeze.

When you are building a world or a story it is so hard to orchestrate events and timelines. Let's forget about this! All events that have been created can be displayed in any order, with multiple zoom options from minutes to decades. It allows you to build a more trustworthy world with a richer context.
Minutes
Hours
Days
Months
Years
LoreHub  /  Timeline
FAQ

Questions narrative teams ask about the Worldbuilder

Start building your story today

Write, play and test branching dialogue in the browser, then export JSON to Unity, Unreal, Godot or any engine.
Free plan with 3 seats
Play your story in the browser
JSON export for any engine
Worldbuilding wiki included